Empowering Education through Digitalization – Advancing Virtual Collaborative Learning (VCL)
Virtual Collaborative Learning (VCL) is increasingly recognized as a powerful response to the challenges facing higher education. By combining policy perspectives, pedagogical innovation, technological infrastructures, and student engagement, VCL creates new opportunities for inclusive, sustainable, and future-ready learning.
Game4Change Conference
The Game4Change Final Conference 2025, “GameChangers: Innovating Business Education”, explores how game-based learning, serious games, and playful simulations transform business education and training. The conference is titled serves as a pre-conference to GeNeMe 2025 (Gemeinschaften in Neuen Medien), hosted by the Center for Open Digital Innovation and Participation (CODIP), TU Dresden.
GeNeMe Pre-Conference 2024: Sustainable University Collaborations between Europe and the Western Balkans
As part of the GeNeMe Pre-Conference, the SMART project team contributes to a panel discussion on “Sustainable University Collaborations between Europe and the Western Balkans: Pathways to Creating Stable Academic Networks.” The event explores…
GeNeMe Pre-Conference 2023: Augmented Collaboration in Trans-European Communities
The GeNeMe Pre-Conference 2023 features a community workshop titled “Augmented Collaboration in Trans-European Communities.” The workshop explores collaboration between Erasmus+ project partners within a social virtual reality environment, Tricat Spaces. Panel speakers from the COWEB and SMART projects focus on the Western Balkans region, addressing the challenges and opportunities of building trans-European higher education communities. The workshop fosters synergies between the two projects, particularly regarding joint activities and publications.